Camp Whittlewood Guide

Unofficial fan guide

Camp Whittlewood

Walkthrough, endings, key items and character guides for the Bark Scouts weekend that goes wrong.

Start with the beginner guideSee release date & PC requirements

Steam launch28 Sep 2026
Price (US)$16.50
Playsingle-player
PlatformWindows only
Launch week

Start with these3

What Camp Whittlewood is

Camp Whittlewood is a short, single-player horror RPG from NickSchemes. You are a Bark Scout dropped off for a weekend at a former logging camp deep in a protected forest; before the outdoor fun starts, you get teased with an old story about a woodcarver who stalks the camp — and then the twisted campfire story starts coming true. Progression runs on key items you find around the campground, the camper crew has its own personalities and opinions of you, and the game ships with multiple unique endings.

The whole thing is deliberately compact: old-school RPG interaction mechanics, cozy pixel art with chilling cutscenes, an original soundtrack, and a Windows-only Steam release on 28 September 2026.

Before you buy / before you install

What to do first

  1. Talk to every camper before you move the story on — the setup and the warnings arrive in dialog, and the game is short enough that skipped talk is missed story.
  2. Open your inventory whenever something new lands in it. Story progression is item-driven, so anything with a description is probably a key item.
  3. Keep a manual save before you follow anyone into the woods. Multiple endings plus branching means at least one point of no return.

The campfire circle at night, official screenshot

Known before launch — and not known

Confirmed on the store pageNot public yet
Single-player, Windows only, full controller supportEnding count and triggers
Key items gate story progressionItem names and locations
Multiple unique endingsFull camper roster
28 Sep 2026, US$16.50, English full audioConsole versions, other languages
Minimum spec: i3 11th gen / 2 GB / Iris XeRecommended spec (not published)
More guides

Story & systems6